Fire Emblem: Path of RNGesus!

This Friday starting at 2:00PM EST, Krys and I will be embarking on a journey to protect all that is good in the world with our good pal Ike

In our journey, we will be looking to RNGesus to give us guidance and blessing.  However, RNGesus is an unpredictable deity, and whether he shines us in fortune or drowns us in sorrow.  Whatever he chooses we will be forced to live with.

Okay, so obviously the theme of this stream is RNGesus, and we have a lot of cool stuff planned.  We’re going to be playing through all of Path Of Radiance this weekend, but with a twist.  We will be keeping track of RNG blessings and curses as we play, with judgement being passed between each chapter.
For each map we play (after chapter 3) every level up our characters get will be a direct reflection of RNGesus’ will.  If a character gets 4 or more stats leveled, 1 point will be added to RNGesus’ blessing.  Likewise, if a character gets 2 or less stats levels, 1 point will be added to RNGesus’ curse.  At the end of each chapter, the side with more points will be the judgement passed upon us.  We’ll be forced to roll a die and be either blessed or punished accordingly.  Here’s an example of how it works.


Whichever side has more favor (in the event of a tie, the most recent side) will decide whether RNGesus will bless us or curse us.

Blessings Curses
1/2 Giveaway- When this blessing is reached twice, a free game giveaway will happen! Silence – Chat goes emote only for 5 minutes
Wealth –  200 Sheckels for all (in stream currency) Hero to Zero – Forced to swap a good unit for a bad one
Divine Intervention- Chat gets to name 1 weapon Betrayal – One of the men are forced to betray their ally
Celebration- Miki and Krys get absolutely buckwild and celebrate good times! Dark Times – RNGesus frowns upon us, and makes us wear sunglasses for the next chapter
Plinko For All- We drop a ball on the Plinko Board for chat! It’s a Trap! – Traps are set to be triggered until the end of the next chapter
Blessed- Miki and Krys do a shot of sambuca Poisoned – Miki and Krys do a shot of Tequila

So there you have it!  In addition to all this, if the viewers want to influence the will of RNGesus, he can be bribed! Any donation of EXACTLY  $5.01USD will add 3 points of curse, while any donation of EXACTLY $5.02USD will add 3 points of blessing.  We’re aiming to beat the whole game over the weekend, some come by and enjoy the good times!

Yoshi Megastream

The Yoshi Megastream is set to be one of the best ones yet!  We have so much awesome stuff prepared, so let me just dive right into it 😊

Games Being Played!

  • Yoshi’s Island
  • Yoshi’s Story
  • Yoshi’s Wooly World
  • Yoshi’s Island DS*

Donation Goals!


Extra Game Added!

Extra Game Added!

Yoshi’s Island DS is added to the roster of games being played!


Xwater Short!

Xwater Short!

The Official Unveiling of “Yoshi’s Revenge”, the newest entry in the xwater shorts series is debuted!


Woolly World 100%

Woolly World 100%

100% Yoshi’s Woolly World, because why leave it half beaten?!


Bowser Bully Time

Bowser Bully Time

Bowser comes to co-stream, and brings everything BUT his manners


Xwater Rap

Xwater Rap

Debut of the newest xwater rap “Yoshi’s Island”


After each completed game, there will be a giveaway for either a steam game or a $10 Nintendo Eshop gift card, with the final giveaway prize being a Yarn Yoshi Amiibo!

OOT Race

For this Zelda race, each of our heroes will be accompanied by a Triforce piece, this will influence how they can play the game, and give each of them a special power…

Triforce of Courage – This Triforce piece accompanies the baddest ass dude in the land, he can only get 7 hearts during the run of the game (unless challenged to get more pieces) SPECIAL POWER – veto one challenge, but you must accept the second one your draw

Triforce of Wisdom – This Triforce piece goes to the wisest and most practical dude around. He won’t be satisfied with the minimum amount, he must get all upgrades for the quiver, bullets and bombs, and one of the deku nut and deku stick uprades each
SPECIAL POWER – the Triforce of wisdom gives you the ability to give and get advice from the sage Miyamoto, via the Nintendo Power, the other two must ask you for advice if needed

Triforce of Power – this Triforce piece imbibes you with strength, but makes you hungry for power, you must get all three kinds of magical arrows, including the Ice Arrow
SPECIAL POWER – impose one challenge on each opponent, whenever you want.

The ~X~ days of Christmas!

It’s that time of year for the first annual X DAYS OF CHRISTMAS!  Instead of doing our usual megastream this month, we’re gonna be extending the event through 7 whole days.

Each day, we’re gonna be fully completing a different adventure!  Take a look at the list below for the schedule.


More details to be announced soon!

AnkhBot Command Spotlight — Week 1

Hello there, and welcome to the first instalment of my new blog series – AnkhBot Command Spotlight!  The intention of this is for me to share some of the more creative commands I’ve created with my bot with you, ranging from games to utilities to highlight time keepers!

To kick off the series, I’m going to be revealing how I’ve created two of my commands; !fight and !highlight.  That’s right Ankhbot users! You will now have the SAME highlight tracking capabilities of CoeBot users!  And a game on top of it, so take THAT!


Highlighting the awesome parts of your stream is something your viewers will appreciate a lot.  With this command, you’ll know exactly what they want to see!  Or you can simply use the command as yourself as a reminder to record the highlight.

Step 1: Create a file to store your highlights in

This is the simple part.  I recommend keeping all of your bot’s custom files in their own folder.  For the sake of this example, we’re going to create a Twitch folder in my documents C:\Users\xwater\Documents\Twitch (replace xwater with your own pc username).  Inside the twitch folder, create a empty text document called “highlight.txt”.  

Step 2: Create the new command in AnkhBot

Now, going into Ankhbot we’re going to create our new command.  We’ll call it !highlight but feel free to rename it yourself if you’d like.  In the response section, copy and paste the statement below (replacing directory information with your own directory)

$savetofile(“C:\Users\xwater\Documents\Twitch\highlight.txt”,”$user wants to highlight $game ~ $status at $uptime into the stream — $date $time”)

Game: Super Mario Maker
Title: Playing Viewer Levels all night long!
Chat: Xwater: !highlight

Xwater wants to highlight Super Mario Maker ~ Playing Viewer Levels all night long! at 1 hour 25 minutes 58 seconds into the stream – 12/03/2015 3:21PM

Easy as pie! Now your just assign the permissions as you like (I recommend Mod/Regular only to avoid spam/clutter in your file) and you’re good to go!  I throw a 2 minute cooldown on my command, because odds are you don’t need it activated in increments of 2 minutes.

Alternate command with user message

If you want to include a user message in your highlight command, just change the response to the following.

$savetofile(“C:\Users\xwater\Documents\Twitch\highlight.txt”,”$user wants to highlight $game ~ $status at $uptime into the stream because -$msg- ~ $date $time”)

Game: Super Smash Bros. for Wii U  
Title: Smash Saturday with Viewers!
Chat: Xwater: !highlight amazing comeback with Roy!!

Xwater wants to highlight Super Smash Bros. for Wii U ~ Smash Saturday with Viewers! at 3 hour 27 minutes 22 seconds into the stream because -amazing comeback with Roy!!- ~ 09/01/2015 9:54PM

And there you go! Now you can record your highlights without having to guess what time they happened at!

!fight game

This was the first customized game I created, and I’m quite happy with it.  It’s a very fun way for the viewers in your channel to interact and have fun with.  Essentially, it works something like this

(insert screenshot)

The cool part is that the verb and noun + description are randomly selected.  The amount of options for the bot to select from is completely up to you.  Let’s get started with the file preparation

Step 1: Creating your fight scenarios

Just like with the !highlight command, we’re going to be creating files for Ankhbot to interact with to make this game work.  I place my files in C:\Users\xwater\Documents\Twitch (replace xwater with your own pc username).  Inside the twitch folder, create two text documents.  One called “action.txt” and one called “verb.txt”.  Open up action.txt and copy the lines below into it


A noob tube.  NOT FAIR, BRO!
Their THUNDER…SMASH!!  It’s super effective, too!
A poison mushroom.  Are you trying to send $target on a bad trip or something?
a Laguna Blade!  I think $user had a scepter, too!
The Master Sword!  It’s the sword of evil’s bane, $user.  Did $target really do anything THAT bad to you?

Now, open up your “verb.txt” file and add the following lines into it




Step 2: Add the command to AnkhBot

The rest of the setup is actually incredibly simple!  Essentially, all we’re going to be doing is reading a random line from each of these files when a user triggers the command.  Create the !fight command and add the following to the response section

$user $readrandline(“C:\Users\xwater\Documents\Twitch\verb.txt”) $target with readrandline(“C:\Users\xwater\Documents\Twitch\action.txt”)


xwater: !fight AnkhBot
AnkhBot: xwater Reks Ankhbot with Their THUNDER…SMASH!!  It’s super effective, too!

That’s it! I would suggest putting a user specific cooldown on this command, I run mine with a cooldown of 2 minutes per user.  You don’t want the game to get old fast, so don’t let people overuse the command.  In my game I have about 20 verbs and 50 actions, which is a good starting point.  I wouldn’t launch the command with anything less than 25 action statements prepared.


If you found this article helpful, please leave a comment below!  Let me know what other kind of commands you’d like to see in AnkhBot.  I would love to hear any and all feedback you may have.


Top 5 3D Zelda Games

Zelda Logo

A debate that really has an endless amount of discussion going around it would be which is the best Zelda game of all time.  When this question gets asked, I’m always a little nervous to answer it at the risk of forgetting which games I truly enjoyed the most.  Well, I finally sat down and put a lot of thought into how I would rank the five 3D Zelda games.  Don’t worry, I’ll tell you why I’ve placed each game where I did.  Keep in mind it’s been awhile since I’ve played skyward sword, so my memory on it is a little fuzzy.


  1. The Legend of Zelda : Skyward Sword


This isn’t a very controversial opinion, but I honestly had a really hard time putting this game at the bottom of the list.  I loved skyward sword to death when I played through it, and I can’t wait to give it another go on stream really soon.  The art style was a strange compromise between wind waker and twilight princess, almost as if Nintendo was saying “Please don’t be mad at this”.  That being said,I loved the way gentle and interesting way the art style portrayed much of the world, and seeing the world at the start of the timeline was an amazing experience.  

Not quite the swordplay we expected

Skyward Sword did a lot more right than people give it credit for.  Let’s start with pure gameplay, as that’s where many people’s complaints will stem from.  I’ll say it; the motion controls were clunky at times.  Sword fighting could be uncooperative with the Wii motion plus controls.  We all know it, so we won’t waste time talking about it.  The one thing I do have to say is that while the motion controls were poorly executed for sword fighting, the concept was excellent.  Slicing enemies from the correct directions was a great interactive concept and added a new level of depth to the Zelda swordplay we all know and love.  Nintendo is all about trying new things, they just didn’t hit the nail quite on the head with this one.

That being said, Skyward Sword was still and great game.  The reason it lands in spot #5 is because it had the potential to be so much better than it was.  We were given a vast world in the sky to explore, but almost nothing to do inside of it.  Wind Waker at least had interesting islands around the vast ocean you had to explore.  The side-questing in Skyward Sword was very lackluster, and left almost nothing to do for the Zelda fan who takes the most enjoyment from the little things in the game, like selling masks to people or mapping out the ocean.  Throw that in with the constant handholding, and you have a 95% chance that I’m going to be placing skyward sword at the bottom of my list.

  1. The Legend of Zelda: Wind Waker


It’s hard to place Wind Waker this low in the list, it really is.  I won’t lie to you, when wind waker was announced and I got that tech demo disc with a little bit of the dragon roost island dungeon on it, I was livid.  “Where is my cool adult link!”. “Why is he so cartoony!”. “WHY IS THERE A GIGANTIC OCEAN!”.  I blame my closed mindedness at my young age at the time, as I think I was about 10 to 13 years old when it was originally released.  The art style is charming, and the emotion you can see through links face has us relating to link in ways we never really could before.  It made him much more human.  You weren’t a legendary hero yet.  Just a little boy who wore some green clothes because it made his grandma happy.

Give me all your Sheckles!

But boy, Wind Waker ended up being an amazing adventure.  If you’re a fan of exploration and a huge, yet connected world, Wind Waker is going to be a great time for you.  It offers so much to do, whether you decide that you want to go collect charms for the school teacher, sail the seas growing the deku tree saplings, or finding the scattered fairy fountains.  There’s more to do in that ocean than you could ever expect, and it makes it amazing.

The music in Wind Waker is some of the best music in the series.  The whole soundtrack captures the spirit of the game and the mood of the islands and ocean perfectly.  If the exciting yet calming music when sailing the seas and the happy-go-lucky tune of windfall island don’t have you tapping your foot, you have to be an emotionless robot.  Not to mention how good of a job they did with the HD remake, improving not only visuals but slightly reworking the music too.

The thing that makes me place Wind Waker at 4th on this list is the fact that Wind Waker was incomplete.  The sailing could get tedious when you were trying to simply get to your objectives.  Placing pearls at the 3 islands was a headache, but nothing compared to the fetch quest that was thrown in instead of the extra two dungeons that were originally intended.  The game definitely concludes with an amazing final fight, a lot of great twists and story elements, and fresh and exciting combat mechanics, but the lull in the middle has been disheartening enough to stop even the most loyal of Zelda fans from finishing the game.

  1. The Legend of Zelda: Ocarina of Time

The Legend of Zelda Ocarina of Time

I’m sure this is a big surprise to many people, but unfortunately, it’s the cold hard truth.  As fantastic of a game as Ocarina of Time is, it’s going to be taking third place in this list.

If you’re anything like me (and like, 99% of the gaming population) you cherish OOT as your most beloved video game adventure.  For this list I wanted to do the best I could to make sure I kept my nostalgia glasses out of the equation.  So let’s talk about Ocarina of Time.

There are so many iconic moments in this game that you could talk about it for ages, so I’ll try and go over some bigger points.  First of all, the world.  Yes, the first 3D Zelda world we got to explore.  I won’t go as far as to say that they nailed it, because I feel there was a lot of unused potential on the map.  Hyrule Field was enormous, yet there was very little to actually see and do inside of it.  Lake Hylia had a lot of unexplored potential, as it was mostly empty with very little reason to ever go back there.  For every bit of unused exploration potential however, the game definitely made up with in story, gameplay, and flavor.

So Mysterious

Story wise, we got everything you could want for the flagship 3D adventure game that OOT was.  There were so many characters with rich pasts, where the game gave you just enough information on them to be able to understand them and begin forming your own back story.  For example, the mysterious shiekah people remain one of the most interesting concepts introduced in OOT, and even to this day we still don’t know much about them other than their mission to protect the royal family.  Yet, the shadow temple and the events leading up to it involving shiek give us enough to work with to start wondering about the mysterious people.  It’s flavorful world development like this that makes the story in OOT great.

Gameplay wise, It’s the foundation for 3D Zelda games.  As it is with most things, newer iterations of a system are typically going to be better than older ones, and that holds true with Zelda.  Ocarina of time introduced us to the wonderful world of Z-targeting and timing oriented combat, but as the games go on they continue to progress on and improve this system.  Majora’s mask gave us our transformations, WW gave us our counter moves, Twilight Princess gave us hidden moves, and Skyward Sword went and tried something brand new with 1 to 1 motion combat.  

Overall, OOT trailblazed the road for the other Zelda games, and honestly it did so much right that we could talk about it for ages.  It was Links first adventure in a 3D world, and having to rethink how all of his trusty items would work was a daunting task that Nintendo nailed right on the head.  For being such an amazing experience from beginning to end OOT lands a spot at 3rd place, leaving 1st and 2nd for the games that take what OOT did and build onto it in the best ways

  1. The Legend of Zelda: Twilight Princess


The Legend of Twilight Princess

Twilight Princess is what I and so many others consider the sequel to OOT.  It builds off the same world, has throwbacks for days, and again, it takes and only improves on what OOT did.  Twilight Princess had some of the most entertaining gameplay mechanics, including doge link and the plethora of combat moves you could learn.  But the reason twilight princess shines so bright among the other Zelda games lies in 3 things.  The captivating story, the amazingly well done environments, and Midna.  

Stop saving the world and catch some bugs pls

Twilight Princess had a story that always left me wanting to keep pushing forward.  I’m someone who likes to stop and smell the roses.  I want to go break pots, gather heart pieces, and do dumb stuff in the field.  But not in Twilight Princess.  In Twilight Princess, we have too much to do! Right from the start, you’re left chasing your friends into the woods to protect them from danger.  From that point on there are very few moments where I felt I had the luxury of taking a break and exploring. As bad as that sounds, it’s intended as a praise of the game.  I cared so much about the characters and the world, and I wanted to watch them both grow and unfold before me.  I didn’t have time to catch bugs, I was too captivated by what Zant was going to do next!

The urgency I felt playing through TP did not stop the exploration fully, however.  I feel like TP took all of the interesting characters and races from OOT, and gave them so much more character.  The goron on death mountain enjoying their hot springs and sumo matches with their warrior lifestyle really gave a stronger identity to the rock eating rolling bros.  You can say the same thing about the Zora, with their new design and colony at the top of a waterfall.  I felt like I was able to identify with the races a lot better and understand more of what they’re about, rather than just playing diving games with them for some scales.  The new race design, complemented by the rich environments they were placed in satisfied my hunger for exploring without having me actually stray from the main quest.

The reason TP gets a spot as high as second is mostly due to the sassy goodness that is Midna.  Midna has an extremely playful charm to her.  Right from the get go, she’s teasing and taunting you.  It’s aggravating, but you find yourself wanting more.  As you go on with this character, she becomes much more than a helper companion that simply tells you where your next objective is.  You watch her change from a spunky brat who’s just out to get what she wants to a desperate ally looking out for the best interest of her, her people, and you (because link and Midna are totally meant for eachother).  Not to mention the heart wrenching ending scene.  The gameplay, story and atmosphere made this game a great one, but Midna pushed it from great to legendary.  That’s why twilight princess deserves such a high spot on this list.

  1. The legend of Zelda: Majora’s Mask

The legend of Zelda: Majora’s Mask

If you’ve watched me stream or even know the slightest bit about me, you saw this #1 spot coming a mile away.  I love this game so much it hurts.  I stood up in front of my university speech class in my third year and talked for 7 minutes about this game.  I’ve played through it countless times, and each time it’s just as amazing as the last.  Not only does this game have one of the most unique feels that any Zelda game has offered us, but it also has some of the most entertaining gameplay the series has to offer.

Let’s start off purely talking about the game mechanics.  Majora’s Mask, as silly as this might sound considering virtually every asset in the game is recycled, is the ultimate presentation of how the right creative approach can make a game legendary.  Think about it.  OOT gave us the foundation for Majora’s Mask.  It’s as close as a game could be to an expansion of OOT (excluding master quest).  The developers realized that if they’re going to be reusing the same visuals and engine, they needed to make the game special in its own way.  What was their solution?  Adding 24 masks that modify change how you interact with the world.  

These masks have ranging effects like leading dogs and birds, staying up all night, or transforming into a fish man.  Put 24 of these badboys in the game and now you have yourself enough to throw an interesting twist onto an already amazingly crafted game.  The masks opened up so many new possibilities for puzzles for us to solve, and each one interacts in a very special and unique way with at least one aspect of the world.  There were interactions I didn’t even learn about until my 5th playthrough, which is the kind of detail I love to see in a game.

A solid foundation of game mechanics makes a game really good, but what really makes Majora’s Mask the best 3D Zelda game is literally every other part of it.  The music, the visuals, the mood, the story, and the impending doom make Majora’s Mask the masterpiece it is.  I could go in depth on so much of this game to talk about what makes it so great, so I’ll do my best to keep it short.  The reason this game is so great is because it leaves so much up to you.

Majora’s Mask forces you to care about the world.  People are gonna die in 3 days, man.  You wander around clock town and the other regions watching these people panic and struggle through hardships.  You explore and make connections with so many different characters and people, and try your absolute hardest to make their lives better.  Once you finally do, you’re forced to undo all of that good will and put them back into their shitty situations when you restart time.  There are so many people that need saving, and there is such a small amount of time.  It’s overwhelming, and that’s awesome.  We should feel overwhelmed.  The moon is literally falling.  You’re forced to choose between who you want to save for a lot of the game, and that kind of decision hits hard even when the characters are fictional.

Also featuring the coolest link

Majora’s Mask is a masterpiece of storytelling through gaming, and that’s what gives it its number one spot.  It’s all about letting you piece the story together through your exploration.  You get a richer experience by spending more time talking to people, learning about them, and solving their problems.  The fact that you know everything about these people after you restart time leaves you with a weird sense of hopelessness.  Every emotion I feel when I play this game feels like it’s the product of my own sense of adventure rather than a game putting me on tracks to experience a story.  The world truly felt like it was changing around me based on my every move, and getting that feeling from a game that was almost an afterthought is an incredible achievement.  So because of the sheer depth there is to Majora’s Mask (and a little bit of personal bias), it’s going to creep up and take the crown for best 3d Zelda game yet.

I’d love to see what your lists are like, so tell me a little bit about your order in the comment section!

5 Months!

twitch logo

Well, it’s been 5 months now.  5 months of sleeping 3 to 4 hours a night.  5 months of struggling to stay awake at work.  5 months of extremely limited personal interaction with friends and family.  5 months that I wouldn’t trade for absolutely anything in the world.  It’s been 5 months since I began streaming on twitch!

Looking back on everything that I’ve endured and accomplished, I want to reflect on and share my experiences from my perspective.  It’s so much harder than I ever expected it to be, but that is nothing compared to how fulfilling it’s been.  Every time I press that “Go Live” button I feel a rush of excitement that makes my heart beat a little bit faster.  I’m confident that I’ve chosen the right path for myself with the decision to become a streamer, but a lot of people have asked me how I made the decision.  Well, let me give you a bit of back story to explain my thought process.

Not so easy.

I've heard people say that nothing worthwhile comes without a lot of effort, I think I get that now.

gamerI’ve loved gaming as long as I could remember.  I was playing sonic on my brother’s Sega Genesis since before I could even speak English (struggling more than playing, but trying at least!).  I lived my life cherishing and trying to master all of these games I grew so attached to and loved, while always getting excited about the next thing coming out.  If you love gaming like I do, you know exactly what I’m talking about.  The nights you play your favorite game a 37th time, because maybe you can beat it a little faster or find something new.  Or the nights you have a sleepover with your buddies and play smash bros until you hear your parents footsteps upstairs, quickly turning the TV off but leaving the N64 on so you can get right back to it when mom catches you “sleeping” (sorry, mom!).  If you’ve had a night like this, than you’re just like me.  A gamer.

So why does being a gamer automatically qualify me for being a Twitch streamer?  I enjoy playing games, why should I bother doing it online?  It’s not like you have more time to game when you get on twitch.  In fact, between managing and setting up a channel with high production value, a huge portion of my free time is spent not playing games.  So for what reason would I still be thrilled about being a streamer 5 months in, if I could be using my free time to play games without worrying about my audio being synced and my frames not being dropped?

So why do I stream?

Because I love to entertain!


Aside from gaming, I have an unreasonably strong passion for laughter (as lame as that sounds).  Ask 10 people who know me to say one thing about me and I’m willing to bet that 9 of them will tell you that I’m the kind of person who makes you want to smile and laugh alongside of them.  Person 10/10 might say something catty about my hair, but I’m pretty sure they’re just jealous of it.

I try my absolute hardest to always keep a positive attitude, and I love to bring a very enthusiastic and positive energy to everything I do.  I like to make people cheery and have a good time.  Throw that in with my love of gaming, and BAM! You got xwater on Twitch.

When I finally realized I had traits that would be suitable for a streaming lifestyle, I toyed around with the idea in my head.  “Wouldn’t that be something, playing video games and having good times as a job?”  It was nothing more than a fantasy, really.  These guys out here that I watch have thousands of followers.  How could I pull that off?  I let that fantasy stay unexplainable to me, and continued with my young adult life studying computer science in university.

So let’s talk about after I got out of school.  Woooo go Miki! Graduated from university at the age of 21 with a bachelor of computer science, specializing in software engineering!  Way to go man, time to go get started on that whole ~life~ thing.  After taking a few months to enjoy my last bit of freedom, I began applying for jobs around town while doing contract work to make a bit of money.  I was able to eventually score myself a full time job at a very reputable vitamin company.

Wooooo, go Miki! Now you got your foot in the door, and you can start workin’ your way up in the world!  I was so excited.  I sat down to my desk and saw a phone with more buttons than I knew what to do with.  I had a drawer that LOCKS.  Silly rich, you can’t get into my snack drawer, it’s locked.  Those are my fuzzy peaches.

Anyway, the honeymoon phase was great.  I was learning new things, feeling more confident, and best of all, making grown up money.  But after the honeymoon reality hit me like an f-smash to the face.  I don’t like it here.

All of the work I was doing lost its “new and exciting” feel and was revealed to be simple, monotonous, and boring.  I sometimes would dread coming to work just to sit at a desk for 9 hours, creating software I don’t care about and solving problems that don’t have any real influence on me or the world.  The magic was gone, and I became another one of the people who were simply living for the weekend.  I got bored, and I wanted to find new things to keep me at least sane during the workweek.


I started to listen to podcasts at work.  I had never listened to a podcast before this, so I had no idea which ones to choose or where to find them.  I downloaded a podcast app on my phone and just searched “gaming”.  I was lucky to find the podcast Rebel FM.  I loved it.  It was a group of dudes who work in the gaming industry and get together weekly to create a new episode of this podcast, where they just talk about their gaming and their lives.  Listening to how genuinely happy these guys were with their career choice made me realize then and there that I needed to make a change to involve my passions in my professional life.  I decided I was done just getting by with this average Joe job.  After all, I’m 22 years old.  Right now is the best time to make mistakes and try new things.

I started to think about streaming again.  The fantasy of it was starting to turn into something different.  I felt like a kid on the high school basketball team, who dreams of nothing but being in the NBA.  It’s funny too, I actually have a friend I grew up with that had, and is working towards that dream.  It made me realize that It’s not a fantasy, it’s just difficult to obtain.  This friend of mine is now playing professional basketball in Europe.  They’re about as close to being in the NBA as you can get, and I know he’s going to keep working at it until the day he does get there.

I wanted to be like that.  So I decided to put my all into becoming a twitch streamer.  I’m going to live that life that I saw as a fantasy. I’m going to believe in myself.  Step by step, I’ll slowly work towards my goal and make it a reality.  Failure is not something I see in my future, but if it happens then I know I will be able to overcome it.

So, it’s been 5 months now.  5 months since I’ve been unsure about my future.  5 months since I’ve been living for the weekend.  5 months since I’ve had to spend a day thinking about how I want to spend my time.

Yup.  It’s been 5 months since I started streaming on Twitch.